Friday, December 30, 2011
Aesthetics aside, this thing comes with a metric shit-ton of weapons and special rules that makes it a formidable transport-gunship.
Let's break it down and see what we've got:
Friday, December 23, 2011
Yes, this is long overdue, but FINALLY after a year and a half of play-testing, I believe I can give a solid review of the units in the Blood Angels codex based on a decent amount of experience! I'll start with the special rules, and then go on down the line by Force Organization slots.
Sunday, December 4, 2011
So lately I've been discussing some Blood Angels theory on Reecius's blog, Frontline Gaming. It might be a bit late in the game for this article, but some people still seem to misunderstand where the strengths of the current Blood Angels codex lie, and that's okay because I'd like to share my thoughts.